Dungeons of Drakkenheims Spell list

Warp Bolt (2)
1 minute
(concentration)
60 feet
a delerium fragment worth 100 gp, which the spell consumes

When you cast this spell, you gain 1 Contamination Level.

An arcing bolt of octarine lightning strikes a creature within range. If the target has one or more contamination levels, it is hit automatically. Otherwise, make a ranged spell attack against that creature. On a hit, the target takes 6d6 necrotic damage and gains one level of contamination.

You can create a new bolt of lightning as your action on any turn until the spell ends.

Using a Higher-Level Spell SlotWhen you cast this spell using a spell slot of 3rd level or higher, you can target 1 additional creature for each spell level above 2nd.

Ride the Rifts (3)
a delerium fragment worth 100 gp, which the spell consumes

When you cast this spell, you gain 1 Contamination Level.

A stroke of eldritch lightning forming a Line 60 feet long and 5 feet wide blasts out from you in a direction you choose. Each creature in the line must succeed on a Dexterity saving throw. A creature takes 10d6 lightning damage on a failed save, or half as much damage on a successful one. You then teleport to an unoccupied space you can see within the line’s area.

Using a Higher-Level Spell SlotWhen you cast this spell using a spell slot of 4th level or higher, the damage increases by 2d6 for each slot level above 3rd.